

You play as a Freelancer, an altruistic mercenary who pilots a mech called a Javelin and subsists on the dangerous contracts divvied out by the denizens of Fort Tarsis. Anthem, as it stands now, is an adventure best saved for a later date.Anthem takes place on the wild frontier of Bastion, a sprawling and colorful sci-fi expanse littered with aggressive wildlife, encroaching enemy factions, and mysterious shaper relics that end up being little more than glorified enemy spawners. Unfortunately, there simply isn't enough of this kind of content to make it worth the wait, and what's here is inconsistent in terms of polish, clarity, and balance. Anthem's endgame is surprisingly fun since its already excellent combat is reinvigorated by interesting loot and challenging gameplay later on. These pitfalls don’t have to be synonymous with shared-world shooters, MMOs, or online ARPGs, but here we are again.


I’ve played far too many games like Anthem, an online RPG that only makes good on its promise of meaningful multiplayer gameplay and progression after you’ve labored through its long-winded and repetitive story quests.
